Weisser

Former Legion Wizard

Description:

Name: Ben “Whiskey” Weisser
Species: Human (Caucasion – U.S. – Oregon – Phoenix)
Gender: Male
Age: 20
Religion: Creator (Christian)

Size: Medium
Move: 30 (30+30 Enhancement: 60/90/150)
Hit Points: 15 (15+16 Temporary = 31)
Bloodied: 8
Arcane: 22 (30)
Faith: 15 (18)
Armor: 12 (12+5 natural+5 enhancement = 22 or 30 vs Fire/Electric/Sonic) add 10/magic until 100 hp total absorbed
Hero Points: 3 (Lifetime 6)
Skill Points: 6 (Lifetime 50)
Reflex: 15 (15+2 Enhancement+4 Morale+2 Insight+1 Resistance =24/8 Deflection = 32 vs bullets only – SR 25) Never Surprised or Flat Footed
Fortitude: 15 (15+2 Enhancement+4 Morale+5 Luck+1 Resistance = 27 – SR 25) immune to gasses
Will: 12 (12+2 Enhancement+4 Morale+1 Resistance = 19/8 Resistance vs Mind control = 27 – SR 25) immune to detection/location even by wish

Dexterity: 3D (2 Enhancement)
Artillery: 4D (2 Enhancement/5 Luck/4 Morale = 11) 23
Melee: 4D (2 Enhancement/5 Luck/4 Morale = 11) 23
Projectiles: 4D (2 Enhancement/5 Luck/4 Morale = 11) 23
Reflexes: 5D (2 Enhancement/4 Morale/2 Insight/1 Resistance = 9) 24
Throwing: 4D (2 Enhancement/5 Luck/4 Morale = 11) 23
Can make 2 at no penalty if only attacking

Knowledge: 2D (2 Enhancement)
Faith: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 22
Languages: 3D (2 Enhancement/4 Morale/2 Circumstance = 8) 17
Medicine: 3D (2 Enhancement/4 Morale/2 Circumstance = 8) 17
Science: 3D (2 Enhancement/4 Morale/2 Circumstance = 8) 17
Willpower: 4D (2 Enhancement/4 Morale/1 Resistance = 7) 19

Transport: 2D (2 Enhancement)
Air Vehicles: 3D (2 Enhancement/4 Morale = 6) 15
Beast Riding: 3D (2 Enhancement/4 Morale = 6) 15
Ground Vehicles: 4D (2 Enhancement/4 Morale/6 Insight/10 Competence = 22/8 Inherent = 30 Urban) 34/42
Wheeled (5D/2 Enhancement/4 Morale/6 Insight/10 Competence = 22/8 Inherent = 30 Urban) 37/45
Space Vehicles: 3D (2 Enhancement/4 Morale = 6) 15
Water Vehicles: 3D (2 Enhancement/4 Morale = 6) 15

Perception: 4D (2 Enhancement)
Awareness: 5D (30 Enhancement/4 Morale = 34/6 Insight = 40 find traps/8 Inherent = 42 tailing) 49/55/57
Bargain: 5D (2 Enhancement/4 Morale = 6) 21
Persuasion: 6D (2 Enhancement/4 Morale/10 Circumstance/5 Competence/6 Insight= 27 – 20 circumstance for credibility/bluff = 47) 45/65
Seduction/Flirt (2 Enhancement/4 Morale/10 Circumstance/5 Competence/6 Insight= 27) 48
Stealth: 5D (2 Enhancement/4 Morale = 6/8 Inherent = 14 ditch tail) 21/29
Survival: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 23
Persuasion circumstance bonus 0 if immune to mind influence or Will 16 or higher (total drops to 17)

Strength: 3D (2 Enhancement/5 Luck/1 Size = 7)
Acrobatics: 4D (2 Enhancement/5 Luck/4 Morale/1 Size = 12) 24
Fortitude: 5D (2 Enhancement/5 Luck/4 Morale/1 Size/1 Resistance = 13) 28
Lifting: 4D (2 Enhancement/5 Luck/4 Morale/1 Size = 12) 24
Swimming: 4D (2 Enhancement/5 Luck/4 Morale/1 Size = 12) 24
Toughness: 5D (2 Enhancement/5 Luck/4 Morale/1 Size = 12) 27

Craft: 4D (2 Enhancement)
Arcane: 7D+2 (2 Enhancement/4 Morale/6 Insight/2 Circumstance = 14) 37
Alchemy, Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Transmutation (8D+2/2 Enhancement/4 Morale/6 insight/2 Circumstance = 14) 40
Art: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 23
Build and Repair: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 23
Harvest: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 23
Mixing: 5D (2 Enhancement/4 Morale/2 Circumstance = 8) 23
Can take second mental action in a round including up to 5th spell casting

Weapon (Type/Damage/Range/Ammo/Location/Weight):
If thrown or dropped weapons lose magic properties

Colt 1911 (Piercing/4 [.45 acp]/40 ft/7+1/2.5 lb/100 cr) (Enhancement bonus 4 hit total of 15/5 Luck+2 Sacred+2 Size+4 Enhancement = 13 damage) 17

Mac-10 (Piercing/4 [.45 acp]/40 ft/30+1/4 lb) (Enhancement bonus 4 hit total of 15/5 Luck+2 Sacred+2 Size+4 Enhancement = 13 damage) 17

Mossberg 500 (Piercing/9-6-3 [12 ga]/20 ft/5+1/4 lb) (Enhancement bonus 4 hit total of 15/5 Luck+2 Sacred+4/3/1 Size+4 Enhancement = 15-14-12 bonus damage) 24-20-15

2 Mithril Dagger (Pierce or Slash/2+4/10 ft/NA/1 lb ea/1,000 cr) (Enhancement bonus 5 hit total of 16/5 Enhancement+5 Luck+1 Size =11 damage+6 Sacred vs Evil = 17 vs Evil) 17 or 23 vs Evil

2 Mithril Longsword (Slash/4+4/NA/NA/4 lb ea/4,000 cr) (Enhancement bonus 5 hit total of 16/5 Enhancement+5 Luck+2 Size =12 damage+6 Sacred vs Evil = 18 vs Evil) 20 or 26 vs Evil

Armor (Armor Rating/Weight/Move/Arcane/Perception):
Mithril Assault Exoskeleton+5 Blending (AR-17/25 lb/5 (0)/4 (0)/2 (0)/41,700 cr) – (Flex Armor/Effortless Armor cancels penalties)

Equipment (Location/Weight)
Equipment is kept in realm and retrieved as needed

Imperial Arcane Magic Guild Membership (9th level access-9,000 CR), Universal Church Membership (9th level access – 9,000 cr), 2 x Spellware Datapad (50 levels each – 5,000 CR each, 2 lb total), Prayerware Datapad (50 levels, 5,000 CR, 2 lb), Silver Cross – Holy Symbol (25 Cr, 1 lb), 2 Spell Component Pouch (5 CR, 2 lb ea), Forked mithril rod for create demiplane (250 CR, 1 lb), 2 Silver Spoon for mage’s mansion (5 Cr, 0 lb), 2 Polished Marble mage’s mansion (5 CR, 0 lb), 2 Ivory Door for mage’s mansion (5 CR, 0 lb), 2 Silver Keys for phantom limo (5 CR, 0 lb), Arcane Lock Materials (25 Cr, 1 lb) Jade Circlet for Shapechange (1,500 CR)

Formal Clothes – White tux with black handkerchief (200 CR, 2 lb), Dress Clothes – Black suit with red tie (50 CR, 2 lb), Datapad (300 CR, 1lb), Personal Communicator (100 CR), Watch of Ride 4 (28,000 – slotted and unlimited), Necktie of Faith (3 to Faith spell pool, 9,000 CR), Ring of Bare Essentials 9 – 5/day (153,000 CR; up to 153 Cr or $765 – 5/day), Decanter of Endless Water (9,000 CR) Keychain of Phantom Limo (1/day @ 20th level), Lead Foot 10 Boots (170 Move/85mph), Racing Gloves 10 (Competence 10 Drive), Earbud of wizardry (8 arcane points, 64,000 – headband slot), Vest of Bare Essentials (Bare Essentials 4 – 10/day).

2 Silencer for .45 (1 lb ea), 1911 Magazine enchanted with abundant ammunition for silver ammunition, Mac-10 Magazine enchanted with abundant ammunition for silver ammunition, Mossberg 500 tube enchanted for abundant ammunition in Silver.

Zor hotel lobby booth (Portal to realm – 4,000 CR), Seattle industrial Building (Portal to realm – 53,000 CR)

Currency:
Cash: 1,263,300
Firm Account: 10,000
Copper Pieces: 20
Silver Pieces: 160
Gold Pieces: 125
Platinum Pieces: 55
Wish Materials: x10 (125,000 CR)

Carried Weight:
Spcl. (Encumbered at 60 lb/360 lb)

Phantom Limo
1/day for 20 hours or until dispelled/destroyed. 8 people (2 front, 6 back), Provides 1 luxurious meal for all occupants, AR-15 HP-70, Move 120 mph land/air, 20 mph underwater (195mph/95mph with boots), Handle -2 (Provides air when used underwater or in space). Typically looks like a Black 34 Lincoln Limo.

Wooden Phalanx
Creates 4 wood Golem gaurdians (1 hour/cl – min 17 Arcane or Divine); Medium, Darkvision 60 ft, Awareness 2D+2, AR 13 (8 vs Adamantine), Fort NA (10), REF 13, Wil NA (13), Immune to Magic, Bloodied, Poisons, Diseases, Fatige, Energy/Level/Ability drain (Fire does normal damage bypassing immunity, cold damage heals it), Move 30, HP-80, 2 Full Attacks per round for 6D+2 skill (10 damage) or 1/3 rounds can burst splinters (20 ft radius, 18 damage reflexes 16 or higher takes 9 damage instead).

Special Abilities:
Legion Training – 1D base in every skill; all members of the legion must voluntarily take on a permanent four part geas; never to attack a true dragon (even in self defense), never to oppose the Imperial Legion in battle (you may fight a member in a bar fight, but can’t take up arms against the Legion), pay all taxes promptly (even on things the Empire wouldn’t otherwise know about), and to never allow anyone to attempt the removal of the geas.

Build note – traded 1 pip for 1,000 CR

Spellware-1 Default Load: Gate (9), Disintegrate (6), Power Word Kill (9), Stormbolts (8), Polymorph Any Object (8), Mass Baleful Polymorph (8), Fireball (3).

Spellware-2 Default Load: Moment of Prescience (8), Dimensional Lock (8), Re-Create (9), Reinforce (1), Ride IX (9), Greater Create Demiplane (9), Greater Teleport (7)

Prayerware Default Load: True Resurrection (9), Miracle (9), Mass Heal (9), Wooden Phalanx (9), Control Weather (7), Regenerate (7)

Session 1 Activities:
1: Create Greater Demiplane (19 Arcane)/Barkskin (12 Divine)
2: Create Greater Demiplane (19 Arcane)/Surmount Fatigue, Blindness, Confusion, Dazing (12 Divine)
3: Bilocation (19 Arcane)/Surmount Dazzling, Deafening, Fright, Paralysis (12 Divine)
4: Deathless (7 Arcane), True Seeing (11 Arcane), Ant Haul (1 Arcane)/Surmount Shakes, Sickness (Divine 6) Delay Disease (Divine 3) Delay Poison (Divine 3)
5: Nondetection – vs 26 (19 Arcane)/Divine Favor (12 Divine)
6: Synchronicity (9), Detect Thoughts (3), Adjustable Polymorph (7 arcane)/Spell Resistance (12 Divine)
7: Friendly Face (15), See Invisible (3), Recreation (1)/Death Ward (12 Divine)
8: Foresight (19 Arcane)/Find Traps (12 Divine)
9: Fox’s Cunning (3 Arcane), Bear Endurance (3 Arcane), Greater Arcane Sight (13 Arcane)/Cat’s Grace (3 Divine), Owl’s Wisdom (3 Divine), Eagle’s Spelndor (3 Divine), Falcon Coordination (3 Divine)
10: Greater Heroism (13 Arcane), Detect Thoughts (3), Magnify Vision (3)/Magic Vestment (12)

Session 2 Activities:
1: Create Greater Demiplane (20 Arcane)/Animate Object (huge-Gate door)
2: Create Greater Demiplane (20 Arcane)/Divine Power (12 Divine)
3: Greater Arcane Sight (13 Arcane) Greater Darkvision (7 Arcane)/Rapid Repair (on Gate Door)
4: Bullet Shield (20 Arcane)/Wall of Stone (12 Divine)
5: Cantrip (20 Arcane)/Death Ward (12 Divine)
6: Mind Blank (15 Arcane) Magic Circle vs Evil (5 Arcane)/Free Movement (7) Lead Blades (3)
7: Echolocation (9 Arcane) Resist Fire (11 Arcane)/Greater Magic Weapon (12 Divine)
8: Truespeak (9 Arcane) Resist Electricity (11 Arcane)/Pilfering Hand (12 Divine)
9: Thoughtsense (9 Arcane) Resist Sonic (11 Arcane)/Divine Favor (9 Divine) Weapon of Awe (3 Divine)
10: Delay Pain (3) Detect Mindscape (5) Detect Radiation (1) Detect Scrying (7) Detect Undead (1) Detect Secret Doors (1) Endure Elements (1) Gravity Bow (1)/Greater Magic Weapon (12 Divine)

Session 3 Activities:
1: Simulacrum (13 Arcane/3,750 Cr) Honeyed Tongue (5 Arcane) Power Device x 3 (3 Arcane)/Greater Sealed Life (11 Divine), Magnify Vision (3 Divine) Bare Essentials 3 (3 Divine)
2: Bestow Insight – Arcane (16 Arcane) Bare Essentials 3 (5 Arcane)/Divine Power (16 Divine) Animate Tool (1 Divine)
3: Divide Mind (17 Arcane) Animate Tool x 4 (4 Arcane)/Greater Darkvision (9 Divine) Life Bubble (7 Divine), Bare Essentials 1 (1 Divine)
4: Bestow Insight – Persuasion (16 Arcane) Monster Summoning 3 (5 Arcane)/Spell Resistance (17 Divine)
5: Acute Senses (16 Arcane)/Magic Vestment (16 Divine), Bare Essentials 1 (1 Divine)
6: Akashic Form (17 Arcane) Bare Essentials 2 (3 Arcane) Animate Tool (1 Arcane)/Greater Magic Weapon (16 Divine) Bare Essentials (1)
7: Bestow Insight – Ground Vehicle (16 Arcane) Monster Summoning 3 (5 Arcane)/Greater Magic Weapon (16 Divine) Bare Essentials (1)
8: Shapechange (17 Arcane) Illusion of Calm (1 Arcane) Bare Essentials 3 (5 Arcane)/Holy Sword (9 Divine) Weapon of Awe – Mac-10 (3 Divine)
9: Statue (13 Arcane) Stoneskin (8 Arcane+125 Credits)/Weapon of Awe (Shotgun – 3 Divine) Bare Essentials 7 (13 Divine)
10: Moment of Prescience (21 Arcane – usable only once for 23 insight bonus)/Greater Magic Weapon (16 Divine) Resistance (1)

Session 4 Activities
1: 2 More Simulacrums and Glibness (20 circumstance to Persuasion – Credibility/bluff) 7,500
2: 4 More simulacrums (7 total) 15,000
3: 8 More Simulacrums (15 total) 30,000
4: 8 Greater Dimensional Realm and Permanence: 180,000
5: Wish Materials x8 100,000 (50,000 gain after taxes)
6: Wish Materials x8 100,000 (50,000 gain after taxes)
7: Wish Materials x8 100,000 (50,000 gain after taxes)
8: Wish Materials x8 100,000 (50,000 gain after taxes)
9: Wish Materials x8 100,000 (50,000 gain after taxes)
10: Wish Materials x8 100,000 (50,000 gain after taxes)

Bio:

Personality: Optimistic, flirtatious, playful, fun loving.

Background: Entered the Legion very young and traveled around the galaxy aboard various ships. Usually acting in a support and/or utility role for combat units.

Quote: I have a plan

Description: Tall, well built human with dark hair, blue eyes and a care free smile.

Motivations: enjoy life and help others. Ben is both a hedonist and a philanthropist seeing no reason the two things can’t coexist.

Connections to other characters: Any characters from the legion may have been in a unit he worked with. Those with no legion background may have run into him while he was slumming in the homeless camps looking for worthy causes.

Game Notes
Membership in the guild not only gives access to the spell library (wireless where available), but also gives 1/2 price on magic components and provides free access to labs and lodging.

Ben has 8 permanent Greater Demiplane running. The gardens produce food, cloth, and wood in addition to having animals to make animal products. The simulacrums can also produce other materials using bare essentials, polymorph any object, and wall of stone. Spells cast in the realm are treated as 2 CL higher than they are cast at and never expire if they have a duration other than instant. People in the realm heal 2 hit points per round and 2 hours pass in the realm for every 1 hour outside for activities while aging is slowed to 1/2 rate.
Gate #1: Seattle Washington (Earth)
Gate #2: Zor (Alterra)

His weight limit is 5,750 lb for Recreate (Enough for combat robots and power armor, but not enough for tanks and walkers). He can increase it too 6,250 lb if he takes the item into the realm before casting.

Slots:
Head: Unused
Headband: Personal Communicator (Arcane boost 8)
Eyes: Unused
Shoulders: Unused
Neck: Tie (Faith boost 3)
Chest: Item Vest (Bare Essentials 4 – 28 CR/$140 – 10/day)
Body: Unused
Armor: Armor of Blending (looks like a nice suit)
Belt: Unused
Wrist: Watch (Ride 4 – 12,800 CR/$64,000 – unlimited)
Ring – 1: Item Ring (Bare Essentials 9 – 153 CR/$765 – 5/day)
Ring – 2: unused
Hands: Racing Gloves 10 (Drive Competence 10)
Feet: Lead foot boots 10 (170 Move/85 mph)

Weisser

Arcane Empire Conklingc